Progression ledger / retail build

Mortal Shell 2 Bosses: Progression Order & Locations

Quick answer: current retail-build records agree on ten major progression bosses: six Corrupted Gate bosses, three Unfound Path guardians, and one final boss. Use the route leads as navigation anchors, not room-by-room guarantees.

Game version: Balance Patch 1Last checked: 2026-08-23Unsupported facts stay pending
Order and location

All ten progression encounters

Patch-sensitive · evidence labeled

  1. 01

    Magdalena, Lady of the Woods

    Fainweald · Corrupted Gate

    Glutted Mire Gate in eastern Fainweald; the Mushroom Village Gate beacon is the consistent entry anchor.

    Community lead
  2. 02

    The Lost Child

    Fainweald · Corrupted Gate

    Sanguine Caverns Gate in northern Fainweald; current routes anchor the run at Stonebled Gate.

    Balance Patch 1 reduced base damage by 10% and maximum health by 15%.

    Community lead
  3. 03

    The Nameless Captive

    Fainweald · Corrupted Gate

    Prisoner’s Domain Gate in western Fainweald; use the Nochtean Gate beacon as the entry reference.

    Community lead
  4. 04

    Droeg, the Conqueror

    Mammon · Corrupted Gate

    Conquered Temple Gate in eastern Mammon; current records tie access to the Sester’s Gate beacon.

    Community lead
  5. 05

    Hexapod

    Mammon · Corrupted Gate

    Withered Shoals Gate in western Mammon; current records use the Gate of Mammon beacon as the access anchor.

    Community lead
  6. 06

    Sir Isaac, the Scholar-Prince

    Mammon · Corrupted Gate

    Faded Citadel Gate in southern Mammon; current records use the Gate of Infinity beacon as the access anchor.

    Community lead
  7. 07

    The Monolith

    Unfound Path · Endgame guardian

    One of three Unfound Path guardians that must fall before the final route opens.

    Balance Patch 1 reduced base damage by 19%, maximum health by 10%, and retimed some attacks.

    Community lead
  8. 08

    Malborn Offspring

    Unfound Path · Endgame guardian

    One of the three guardians inside the Unfound Path endgame sequence.

    Community lead
  9. 09

    Orrem, the Reclaimed

    Unfound Path · Endgame guardian

    One of the three guardians inside the Unfound Path endgame sequence.

    Community lead
  10. 10

    Zmey, the Unbidden

    Unfound Path · Final boss

    Final encounter after all three Unfound Path guardians are defeated.

    Community lead
Before the fight

Use the order as a checklist, not a strategy claim

Activate the nearest beacon, spend exposed Gloom, record the region label, and check the latest patch notes. Detailed tactics stay unpublished until the site can reproduce them on the current build.

Evidence ledger

Sources and verification status

  • Official
    Steam developer patch notesChecked 2026-08-23 · Balance Patch 1

    Confirms The Lost Child and The Monolith balance changes, not the full progression order.

  • Community lead
    Cross-checked retail-build boss and achievement recordsChecked 2026-08-23

    The ten-name sequence and broad locations agree across current records; tactics and room-level navigation await site-owned capture.