Shell archive / launch edition

Mortal Shell 2 Shells Guide

There are eight permanent playable Shells in Mortal Shell II. Harros is used during the prologue, which is why some lists describe nine encountered Shells; the comparison below counts the eight you can keep.

Game version: Launch buildLast checked: 2026-08-21Unsupported facts stay pending
Decision matrix

Compare all permanent Shells

ShellWorking rolePlaystyleLocation statusEvidence
Tiel the AcolyteMobility and evasive pressureBeginner-friendly · MobilityFainweald — broad region confirmed by launch guidesCommunity lead
Proxima the BroodseekerControl and lightning setupBeginner-friendly · ControlFainweald — location lead available after the prologueOfficial
Eredrim the VenerableDefense and measured counterplayDefenseFainweald — exact route pendingCommunity lead
Gragu the InsatiableStagger and close-range controlControlFainweald — exact route pendingCommunity lead
Smert the ApostateAbility control with a risk-reward loopControlFainweald — exact route pendingCommunity lead
Lazlo the JusticiarArmored defense and area pressureDefenseMammon — exact route pendingCommunity lead
Sariel the EndlessMobile, timing-dependent offenseMobilityMammon — exact route pendingCommunity lead
Genessa the WaywardMobile control through summoned pressureMobility · ControlMammon — unlock conditions pendingCommunity lead
How to use this guide

Choose by playstyle, then verify the details

Role descriptions are launch-week working labels, not a final tier list. Only Proxima has a live detail file; the other Shells stay in this matrix until their routes and mechanics pass the same evidence gate.

Evidence ledger

Sources and verification status