Mortal Shell 2 Shells: All 8 Playable Shells
Mortal Shell II has eight permanent playable Shells. The official reveal names Tiel, Eredrim, and Proxima; the remaining five names and all role labels are retail-build community leads until this site records them in game.

Compare all permanent Shells
Showing 3 of 8 Shells · Mobility
| Shell | Working role | Playstyle | Location status | Evidence |
|---|---|---|---|---|
| Tiel the Acolyte | Mobility and evasive pressure | Beginner-friendly · Mobility | Fainweald — grave southeast of Widow’s Overlook | Community lead |
| Sariel the Endless | Mobile, timing-dependent offense | Mobility | Mammon — defeat Sariel in the Chamber of Becoming | Community lead |
| Genessa the Wayward | Mobile control through summoned pressure | Mobility · Control | Mammon — return Sester’s Censer in Marrow Keep | Community lead |
Choose by playstyle, then verify the details
Role descriptions are working labels, not a final tier list. Start with the playstyle filter, open the Proxima route and test guide, and use the weapons checklist without assuming that a community pairing is universally best.
Sources and verification status
- OfficialMortal Shell II official siteChecked 2026-08-23
Confirms the live game, possessable-warrior premise, and eight playable Shells without publishing this page’s full roster and roles.
- OfficialOfficial Steam community hubChecked 2026-08-23
The official gameplay reveal names Tiel, Eredrim, and Proxima.
- OfficialSteam developer patch notesChecked 2026-08-23 · Balance Patch 1
Confirms that Shell map locations now cost Gloom; it does not certify the routes below.
- Community leadCross-checked retail-build Shell location recordsChecked 2026-08-23
All role labels and route summaries still require site-owned capture.